Small Ship Recognition Guide

TYPE IMAGE
Republic Era Aerospace Craft

Incom ARC-170 Gunboat

Kuat Alpha-3 "Nimbus" (V-Wing)

Kuat Delta-7 "Aethersprite"

Koensayr BTL-B (Y-Wing)

Atmospheric-capable three-seat gunboat made by Incom and SubPro. Used extensively through the Clone Wars and continued to be used by the Imperium during the Outer Rim Sieges. Succeeded by the Cygnus XG1 Assault Gunboat and finally phased out from line duty. Refitted variants are still in service in backwater worlds even after 60 years of use. Unit cost: 155,000 credits.

High-speed, highly maneuverable, unshielded starfighter used by the Galactic Republic during the Clone Wars. Ancestor of the A-Wing. Succeeded by the faster, better-armed TIE/ln Fighter. Some retired units found later use in the Mandalorian empire, but most were scrapped. Unit cost: 102,500 credits.

Lightly armed and unshielded short-range interceptor used by the Galactic Republic during the Clone Wars. Another ancestor of the A-Wing. Discontinued due to high production and maintenance costs. Some decommissioned and unarmed units were resold as racers. Unit cost: 385,000 credits.

Two-seater assault starfighter/bomber used by the Galactic Republic. After the Clone Wars, most were relegated to local planetary defense fleets or sold to corporate interests. Succeeded by TIE/sa Bomber and Cygnus XG1 Assault Gunboat. Unit cost: 127,000 credits.

Autonomous Kill Vehicles (Droids)

 

Haor Chall Vulture class AKV

Baktoid Hyena class AKV

Triskel class AKV

 

Variable Geometry Self-Propelled Autonomous Kill Vehicle, Mk I by Haor Chall Engineering Corporation was an unmanned droid starfighter utilized by the Trade Federation and the Confederacy of Independent Systems (CIS). After Imperium-wide ban of AI weapons, Vulture droids fell into the hands of various terrorist groups. Unit cost: 19,000 credits

Variable Geometry Self-Propelled Ordnance Platform Mk III by Baktoid Armor Workshop was mainstay tactical bomber and heavy fighter used by the Confederacy of Independent Systems. It had an advanced battle AI, sensor jamming, stealth and loitering munition capabilities. Many were used as Kamikaze bombers in the late war. Unit cost: 23,000 credits

Fast and agile autonomous interceptor, built to excel in dogfighting. It was used in large numbers by the Confederacy of Independent Systems. It was designed by the Colicoid Creation Nest and manufactured by Colla Designs and Plac-Arphocc Automata. Triskel was controlled by a highly sophisticated networked battle AI with predictive capabilities. Almost all were deactivated by the Imperium after AI weapons ban.

 
Post-Republic Aerospace Craft

Incom Z-95 AF4 series "Headhunter"

Hoersch-Kessel R-41 "Starchaser"

Koensayr BTL-A4 (Y-Wing)

Hoersch-Kessel R-60 (T-Wing)

Multi-purpose atmospheric-capable starfighter jointly manufactured by Incom and Sublight Products (SubPro). Countless variants have been produced, including one model designed for the Grand Army of the Republic during the Clone Wars. It proved to be popular even after the war in countless planetary defense fleets. AF4 service upgrade includes deflector shields and better sensors.

Role: Single-seat space superiority fighter
Variants: Z-95 XT trainer, Z-95 OCU (with improved avionics), Z-95 G/LR (with hyperdrive and conformal fuel tanks), Z-95 HE5 (with ion cannons), Z-95 QF (unmanned droid version)
Armament: 2x Taim & Bak KX5 lascannons, 2x Krupx MG5 concussion missile launchers
Hull: Titanium alloy (rated 14 RU)
Shields: XoLyyn deflector (20 SBD)
Thrust: 100 MGLT
Systems: ANS-5c sensors, tracking computer
Countermeasures: Flares
Unit cost: 80,000 credits (mid-life upgrade)

The Starchaser was built by former Separatist aerospace company Hoersch-Kessel as an atmospheric-capable heavy starfighter capable of operating independently. It was meant to compete with the Z-95, but due to its certain vulnerabilities and low maneuverability, it failed to achieve similar success. It's still a common sight in the Outer Rim, where Hoersch-Kessel products are well received.Thanks to its low-cost off-the-shelf components, R-41 Starchaser is the cheapest hyperspace-capable combat spacecraft in the market.

Role: Multirole, multidomain assault starfighter
Variants: R-42, two-seat long-range reconnaissance version
Armament: 2x lascannons, 2x ion cannons, concussion missile launcher
Hull: Titanium alloy (rated 14 RU)
Shields: Ray- and particle (rated 30 SBD)
Thrust: 80 MGLT
Systems: Class 2 hyperdrive, limited navcom (2-jump memory)
Unit cost: 55,000 credits

Venerable Koensayr BTL-series fighter-bombers have been in use for four decades and are still receiving service upgrades. BLT-A4 is an effective marriage between speed and firepower that can take a pounding: a stripped-down assault starfighter easy to repair and maintain even in field conditions. Inflight systems can be upgraded by changing the astromech droid.

Variants: BTL-S3 (two-seater), BTL-A4LP "Longprobe" (reconnaissance craft), BTL-NR2 (mid-life upgrade)
Armament: 2x Taim & Bak KX5 lascannons, 2x turreted SW-4 ion cannons, 2x Arakyd proton torpedo launchers
Hull: Reinforced titanium alloy (rated 28 RU)
Shields: Chempat deflector (rated 75 SBD)
Thrust: 70 MGLT
Systems: Guidenhauser emergency ejection system, detachable cockpit, SubPro NH-7 avionics, Fabritech long range phased tachyon sensor array, Koensayr R300-H hyperdrive, Astromech droid
Countermeasures: Sensor jammers, flares
Unit cost: 135,000 credits

Low-cost Outer Rim alternative to Kuat A-Wing is intended to perform fast-response interception, pinpoint strike and intelligence missions. It comes in three variants: short-range R-60A , atmospheric-vertical-landing R-60B and long-range hyperspace-capable R-60C. However, it is marred with several flaws, namely its cheap construction, limited navicomputer capabilities and less than satisfactory maneuberability in orbital velocities. Due tu its low price and favourable service packages provided by Hoersch-Kessel salesmen, it has nonetheless became popular in the Outer Rim.

Armament: 2x lascannons, 2x proton torpedo launchers
Hull: Titanium alloy (rated 13 RU)
Shields: Ray- and particle (rated 20 SBD)
Thrust: 111 MGLT
Maximum atmospheric speed: Mach 3.2
Systems: Class 3 Hyperdrive, limited navcom (2-jump memory), 5J Mk. II SLAM afterburner
Countermeasures: Sensor jammers, flares
Unit cost: 150,000 credits (R-60CA4 update), 60,000 credits (original, used)

Incom T-65 (X-Wing)

Kuat RZ-1A Interceptor (A-Wing)

Slayn & Korpil A/SF-01B (B-Wing)

Hoersch-Kessel R-85 (E-Wing)

T-65 was originally designed by Incom Corporation for the Imperium by Vors Voorhorian. It was conceived as the ultimate long-range space superiority fighter, surpassing all contemporary designs. Due to its high unit cost and complex design, Incom lost its bid to Sienar Fleet System and its TIE Series. Incom relocated its operations to the Corporate Sector and elected to export T-65s to wealthy planetary governments.

Role: Single-seat multirole, multidomain starfighter
Variants: T-65B space superiority fighter, T-65C-A2 strike fighter, T-65X trainer
Armament: 4x Taim & Bak KX9 lascannons, 2x Krupx Munitions MG7 proton torpedo launchers (3 torpedoes each)
Hull: Ferroceramic (rated 20 RU)
Shields: Chempat deflector (60 SBD)
Thrust: 100 MGLT
Systems: Koensayr R300-H hyperdrive, R2/R5 Astromech droid
Countermeasures: Flares, sensor jammers
Unit cost: 150,000 credits

Aerodynamic multidomain interceptor manufactured by Kuat Systems Engineering, which took inspiration from the Republic starfighters of the Clone Wars. These incredibly fast but pricey and high-maintenance craft were mainly exported for some planetary defense fleets and wealthy corporations. Luxury models had Fijisi wood paneling.

Role: Single-seat atmospheric interceptor
Variants: RZ-1T trainer
Armament: 2x Borstel RG-9 lascannons, 2x Dymek HM-5 concussion missile launchers
Hull: Durasteel-titanium alloy (rated 13 RU)
Shields: Sirplex Z-9 deflector (50 SBD)
Thrust: 120 MGLT (max. acceleration 5100 G)
Systems: Novaldex J-77 Event Horizon engines and hyperdrive, Fabritech PA-94 long range phased tachyon sensor array, Fabritech ANQ 3.6 tracking computer, Torplex Rq9 avionics.
Countermeasures: Sensor inverter, sensor jammers, particle burst, ArMek seeker warheads
Unit cost: 175,000 credits

A/SF-01B tactical bomber was developed late in the Galactic Civil War to be a "blockade buster", capable to attack and destroy large capital ships. It is heavily armed but difficult to fly, gives off a significant infared signature, and requires more maintenance than any other starfighter. Pilot is seated in a gyroscopic, detachable command pod, and the whole craft revolves around it. Outside Verpine Defense Forces, B-Wings are used only by the Rebel Alliance.

Armament: 3x ArMek SW-7a ion cannons, 4x Gyrhil R-9X heavy lascannons, Gyrhil 72 twin autoblaster, Krupx MG9 proton torpedo launchers, variable ordnance (laser-guided proton bombs, kinetic warheads)
Hull: Reinforced titanium alloy (rated 40 RU)
Shields: Sirplex Zr-41 deflector (rated 100 SBD)
Thrust: 91 MGLT
Systems: Slayn & Korpil HYd-997 hyperdrive, Fabritech AN-series tracking computer and sensor array, microaxial navcom, ejectable pod
Countermeasures: classified, substantial ECM and EW capabilities
Unit cost: 220,000 credits

Hoersch-Kessel competitor to the Incom T-65 was intended to match or exceed the performance of the X-Wing series in every respect. It was designed to be a multirole, multidomain strike/escort fighter that performs well in all domains (atmospheric, orbital and interstellar). However, the craft suffered from several technical issues when first deployed among front-line squadrons.

Armament: 2x Taim & Bak IX9 heavy lascannons, twin autoblaster, 2 proton torpedo launchers, variable ordnance pods
Hull: Reinforced titanium-ferroceramic (30 RU)
Shields: Ray- and particle (rated 60 SBD)
Thrust: 120 MGLT
Systems: Class 1 Hyperdrive, R7 astromech droid
Countermeasures: flares, sensor jammers
Unit cost: 200,000 credits

Sienar Fleet Systems TIE Series

Sienar TIE Series (named for "Twin Ion Engine") were intended to reverse the favor of extremely complex starfighter designs that had resulted in poor production rates and high maintenance, and to achieve economies of scale and scope by unprecedented levels of standardization. Same interchangeable parts would be used in all TIE Series spacecraft. The result was a series of highly advanced, yet easily maintained and produced dedicated non-atmospheric combat spacecraft that became emblematic to the Galactic Imperium as a whole.

TIE/ln Fighter (T/F)

TIE/mg Fighter

TIE/sa Bomber (T/B)

TIE/sh Shuttle (T/S)

Signature starfighter of the Galactic Imperium. TIE/ln "line edition" is instantly recognizable from the roar of its engines as well as its revolutionary design. Its twin ion engines could expel charged particles along almost any vector, providing TIE/ln with incredible maneuberability, and their lack of moving parts made them easy to maintain.

Role: Single-seat space superiority fighter
Variants: TIE/rc long-range reconnaissance fighter, dual seat TIE/fc fire control fighter
Armament: 2x L-s7 lascannons and 2x concussion missile launchers (service update 1)
Hull: Titanium with reflec coating (rated 15 RU)
Thrust: 100 MGLT
Systems: F-s3.2 avionics, N-s7 navcom
Countermeasures: Flares, sensor jammers
Unit cost: 60,000 credits (new), 25,000 credits (remanufactured)

Low-powered commercial export version of the TIE/ln space superiority starfighter, sold to the Mining Guild and some other paramilitary entities. Forward radiator panels are removed for wider wield of vision (and lower performance).

Armament: 2x L-s1 lascannons
Hull: Titanium with reflec coating (rated 15 RU)
Thrust: 90 MGLT
Systems: N-s6 navcom
Unit cost: 40,000 credits

 

Developed from a prototype TIE/gt ground targeting craft, "surface assault" TIE is used for destroying large starships and pinpoint-precision bombing of orbital and suborbital targets.

Role: Single-seat tactical bomber
Armament: 2x L-s1 lascannons, 2x T-s5 proton torpedo launchers and 2x M-s3 concussion missile launchers. Ordnance pod can carry variable loads up to 15000 kg, like orbital mines and ArmaTek VL61/79 fusion bombs.
Hull: Titanium with reflec coating (rated 28 RU)
Thrust: 100 MGLT
Systems: F-s3.2 avionics, N-s4 navcom,
S-c3.4 multi-range TAG sensor
Countermeasures: Flares, sensor jammers, seeker mines, XG-9 cluster missiles
Unit cost: 150,000 credits (new), 60,000 credits (remanufactured)

Variant of the TIE/sa bomber. Ordnance pod is converted to a reinforced 4-seat VIP passenger pod with an airlock and enough consumables for 2 days. Designed for short-range space travel to quickly ferry command-level officers between starships and other installations.

Shields: Ray- and particle shielding
Unit cost
: 120,000 credits (new), 45,000 (remanufactured)

TIE/br Boarding Shuttle

Like TIE/sh, but secondary pod is equipped with clamps and a laser hull-cutter. Later variants include a tail gunner with dual L-s1 lascannons. Passenger pod has room for a squad (12) of stormtroopers.

TIE/in Interceptor (T/I)

TIE/ad Advanced (T/A) "Avenger"

TIE/de "Defender" (T/D)

TIE/ph Phantom (T/P)

TIE interceptor was born from the Sienar Fleet Systems TIE Advanced x1 program upon realization that the TIE Advanced would be too costly to mass-produce (and therefore against the TIE design philosophy). Nonetheless it incorporates several of its advances: "bent-wing" configuration of radiator panels, better avionics, autothruster and more versatile countermeasures.

Role: Single-seat interceptor
Armament: 4x L-s9.3 lascannons
Hull: Titanium/ferroceramic with reflec coating (rated 16 RU)
Thrust: 133 MGLT with autothruster
Systems: F-s4 avionics, T-s9a targeting computer, N-s6 navcom
Countermeasures: Targeting jammer, seeker mines, XG-9 cluster missiles, sensor inverters, flares
Unit cost: 120,000 credits

Single-seat, multirole starfighter that is intended to perform both space superiority and strike missions, to provide electronic warfare and intelligence, surveillance and recon capabilities. TIE/ad nicknamed "Avenger" was one the first production starfighters to incorporate complex new technologies with the inclusion of a powerful deflector shield projected by a supermagnet at the rear of the ship, and a miniaturized hyperdrive unit.

Armament: 4x L-s9.3 lascannons, 2x general-purpose warhead launchers with variable payload
Hull: Titanium with reflec coating (rated 16 RU)
Shields: Novaldex deflector (40 SBD)
Thrust: 105 MGLT (133 MGLT with SLAM)
Systems: F-s5x avionics, tactical tractor beam, twin SLAM (sublight acceleration motor) engines, ND9 hyperdrive, classified C2 and EW capabilities
Countermeasures: Sensor jammers, seeker mines, flares, scrambler shields
Unit cost: 300,000 credits

Experimental multirole starfighter featuring more powerful engines (more heat needing more radiator panels), miniaturized hyperdrive and deflector shields. It was developed from a prototype called the TIE Advanced x7 in a joint venture between Sienar Fleet Systems and the Imperial Navy, overseen by Grand Admiral Demetrius Zaarin. During Zaarin's failed coup d'état and pretendership, the renegade admiral attempted to gain control of the TIE/de technology to give his forces a technological advantage over the Imperium. This, together with other political factors and rampant production costs, kept it from achieving widespread use and units were assigned only to the most elite pilots.

Armament: 4x L-s9.3 lascannons, Borstel NK-3 ion cannon, 2x general-purpose warhead launchers with variable payload
Hull: titanium with reflec coating (rated 15 RU)
Shields: Novaldex deflector (100 SBD)
Thrust: 144 MGLT
Systems: F-s5x avionics, tactical tractor beam, ND9 hyperdrive, classified C2 and EW capabilities
Countermeasures: Targeting jammer, sensor inverters, flares, XG-9 cluster missiles
Unit cost: 400,000 credits

Another experimental project developed by Sienar Fleet Systems and Imperial Navy Special Research Division and supervised by Admiral Martio Batch. Fifth-generation TIE/ph was designed as two-seater multirole stealth starfighter. Trading firepower for stealth and electronic warfare capabilities it would supersede TIE/in:s and TIE/ad:s in all roles. In a marked deviation from the philosophy of interchangeable components, TIE/ph uses a fully pressurized elongated cockpit, reminiscent of Corellian Engeering Corporation spacecraft.

Role: Two-seater multirole stealth starfighter
Armament: 5x L-s9.3 lascannons general-purpose warhead launchers
Hull: Titanium/ferroceramic with reflec coating (rated 20 RU)
Shields: Novaldex deflector (80 SBD)
Thrust: 133 MGLT
Systems: Mk III Stygium cloaking device, ND9 hyperdrive, life support system (2 weeks of consumables), self-destruct mechanism
Countermeasures: Sensor inverter, targeting jammer, seeker mines, flares, scrambler shields, hyperwave masking
Unit cost: 365,000 credits

Imperial Aerospace Craft

Alpha-class XG1 Starwing

Delta-class DX9 Assault Transport

Gamma-class ATR6 Assault Transport

Chi-class Dropship "Titan"

XG1 Starwing was the first combat spacecraft made by Cygnus Spaceworks, traditional shuttle producer. Many design ideas, such as upwards folding wings, were carried over from the immensely popular Lambda class shuttle. The XG1 is relatively robust, well-armed, well-shielded starfighter, but not particularly fast and has only average maneuverability, making it unsuited for space superiority missions. However, it excels in hyperspace raids, orbital/suborbital missions and assaulting installations.

Role: Multidomain multirole assault gunboat
Armament: 2x Taim & Bak KX5 lascannons, 2x Borstel NK3 ion cannons, 2x M-s3 warhead launchers with variable load
Hull: Armoured quadanium (rated 30 RU)
Shields: Novaldex deflector (rated 100 SBD)
Thrust: 90 MGLT
Systems: Cygnus HD7 hyperdrive, tractor beam projector, Miradyne RCS-6 avionics and navcom
Countermeasures: Chaff, flares, targeting jammers, sensor jammers
Unit cost: 125,000 credits

Telgorn Corporation Delta-class DX9 assault transport is a small but heavily armed close range craft intended solely for boarding actions. The Delta DX9 has only weapons in its forward arc, and is not very maneuverable, so it is vulnerable to starfighter attacks unless escorted by TIEs.

Role: Assault transport
Armament: 2x Taim& Bak Kx5 lascannons, 4x ArMek ion cannons, 2x Krupx warhead launcher pods with 30 proton torpedoes or other ordnance.
Crew: 3, with a complement of 30 troopers
Hull: Quadanium steel armoured (rated 78 RU)
Shields: Novaldex forward/rear projecting deflectors (rated 114 SBD)
Thrust: 55 MGLT
Unit cost: unavailable

More heavily armed and shielded troop transport than Delta DX9, also capable of atmospheric entry/re-entry. Unlike the Delta-class, it has no forward-bearing cannons. Instead, it has four heavily armed turrets, wich cover all arcs. Its turrets, coupled with heavier shielding and armour, allows the craft to press attacks in the face of heavy fire, relying less upon supporting starfighters to soften up well defended targets.

Role: Assault transport
Armament: 4x Taim & Bak H6 turbolaser turrets, 2x ArMek SW-3 ion cannons, 2x Krupx warhead launchers
Crew: 15, with a complement of 40 troopers
Hull: Quadanium steel armoured (rated 142 RU)
Shields: Twin Novaldex deflectors (200 SBD)
Thrust: 64 MGLT
Unit cost: unavailable

Biggest of the Cygnus Spacework shuttles. 154 meter long Chi-class Titan dropship can bring an Imperial Army company safely down from orbit in one go. It can carry 4 AT-ATs, 360 troops along with their supplies, heavy weapons and ordnance, a prefab company command post and 180 metric tons of extra cargo.

Role: Multirole dropship
Armament: 4x Quad turbolaser turrets
Hull: Quadanium steel armoured (rated: 400 RU)
Shields: Twin Novaldex deflectors (200 SBD), navigational shields, ray- and particle shielding
Maximum atmospheric velocity: Mach 28
Unit cost: unavailable

 

Lambda T-4a-class Shuttle

Sentinel-class Shuttle

 

VT-49 Decimator

Cygnus Spaceworks Lambda-class shuttle is the standard light utility craft used by the Imperial military as a transport for troops and high-ranking individuals. It can carry 80 metric tons of cargo or about 20 troopers. It has a crew of six: a pilot, co-pilot, navigator, communications officer, gunner, and engineer. It is also equipped with fast and accurate Class 1 hyperdrive.

Armament: 2x steerable forward twin Taim & Bak KX5 lascannons, 2x Taim & Bak GA60s twin lascannons, aft retractable ArMek R-T0 twin blaster cannon.
Crew: 6 (minimum: 1)
Hull: Reinforced durasteel, carbon fiber hull (rated 66 RU)
Shields: Twin Novaldex deflectors (100 SBD)
Thrust: 50 MGLT
Systems: SFS S/ig-37 hyperdrive, HoloNet transceiver
Unit cost: 240,000 credits

Cygnus Spacewords Sentinel is a dropship used by the Imperial military to carry troops, small vehicles, and supplies down from the orbit. Standard complement is a platoon of 54 troopers, 12 E-Web heavy blasters and 6 74-Z speeder bikes, or 180 metric tons of cargo.

Armament: 8x retractable lascannons, 2x concussion missile launchers, retractable ion cannon turret
Crew: 5
Hull: Reinforced durasteel, carbon fiber (28 RU)
Shields: 2 forward, 2 aft Novaldex deflectors (rated 120 SBD)
Thrust: 70 MGLT
Systems: Cygnus HD7 hyperdrive
Unit cost: 240,000 credits

   
Prototypes and rarities

Incom UT-60D (U-Wing)

HWK-290 Gunboat

Scurrg H-6 Bomber

Royal Naboo N-1

Experimental transport/gunship model designed to insert special forces into hostile areas and provide cover fire.

Armament: 2x Taim & Bak KX7 lascannons, 2x M-45 repeating ion blasters
Crew: 4
Shields: Chempat deflector (rated 80 SBD)
Thrust: 95 MGLT
Systems: Class 1 hyperdrive, Fabritech tracking and imaging systems, sensor and lidar dampening, targeting jammer
Unit cost: 65,000 credits

Corellian Engineering Corporation dropship/gunship, designed to carry 150 tons of cargo to orbit and back. It has 8 customizable weapon hardpoints. No forward viewport: HWK-290 is operable by autopilot and sensors only, because the raptor-looking beak of the ship is mostly reinforced durasteel, capable of whitstanding immense heat and firepower. Its airframe is armoured with 900 kg of quadanium-titanium alloy, enabling it to absorb damage and continue flying in almost all situations. HWK-290 is usually equipped with a Class 3 hyperdrive. Unit cost: 135,000 credits.

Experimental bomber created by the Nubian Design Collective, who hoped to sell the design to the Naboo. Only a small run was ever made, and the price tag has dissuaded a number of potential buyers from investing in it. Scruggh H-6 is a three-seater hyperdrive-capable tactical bomber armed with automated twin laser turrets and two racks of proton bombs or mission specific ordnance. Unit cost is about 150,000 credits, without service packs, shielding or other systems.

Extremely fast atmospheric-capable luxury starfighter, designed by the superyacht producer Nubian Design Collective. A limited run for Royal Naboo defense forces. J-type Nubian 221 engine provides this beat a whopping 375 MGLT of thrust, while Nubian Monarc C-4 hyperdrive has rating of 1.0 and a range of 1 000 LY. Basic unit cost of Royal Naboo N-1 is about 200,000 credits used, without weapons or systems.